The net namespace is designed to encapsulate all of the network communications of libaeon to prevent name collision with any other similar implementations, methods, or functions. libaeon incorporates a unique namespace (to the STL) to prevent name collisions among its classes and methods. This is done to create a more familiar feel for developers utilizing libaeon.
Classes | |
class | CClientSocket |
A socket class to handle client based communications. More... | |
class | CEventClientSocket |
Inherited client class allowing for polled updates. More... | |
class | CEventServerSocket |
Inherited server class allowing for polled updates. More... | |
class | CEventSocket |
Inherited class allowing for polled updates. More... | |
class | CEventSocketSet |
A class to encapsulate multiple CEventSocket objects. More... | |
class | CServerSocket |
A socket class to handle server based communications. More... | |
class | CSocket |
A generic socket class. More... | |
class | CSocketSet |
A class to encapsulate multiple CSocket objects. More... | |
class | CSocketUDP |